READ THE LATEST ISSUE HERE

Realtime Launches Virtual Production Arm

Posted on Nov 14, 2024 by Samara Husbands

VFX studio REALTIME launches a new virtual production division led by Annie Shaw, backed by a MediaCity grant to develop a proprietary VP tool

VFX studio REALTIME has announced a new VP division to be led by Annie Shaw – former head of VP at MPC. The company’s experience in Unreal Engine and immersive tech has landed it a grant from Greater Manchester’s MediaCity to develop a proprietary game-engine-based VP tool.

The tool will support film, TV and game production, helping teams from pre-production to post.

“It’s not about flashy tech, though we have that too! It’s about giving a wider variety of projects access to real-time technologies and having a strong internal team to assess where a VP toolbox can add value, visibility and control for clients,” explains Shaw.

The team also includes BAFTA-nominated VFX supervisor James Coore, who directed the VP for Doctor Who’s 60th anniversary episode.

Inward investment propels UK film and TV...

February 12th, 2025

New statistics suggest inward investment contributed to a surge in UK film and high-end...

The UK studio sector: Mapping the landsc...

October 1st, 2025

Definition takes stock of the shifting landscape, with insights from four key players on...

VP Accelerator with Disguise

April 7th, 2025

Disguise’s global head of training Alex Lapthorne discusses the VP Accelerator and why VP...

Join the exclusive Datacolor webinar fea...

November 8th, 2023

The webinar focuses on Spyder Checkr video and Blackmagic DaVinci

Newsletter

Subscribe to the Definition newsletter to get the latest issue and more delivered to your inbox.

You may opt-out at any time. Privacy Policy.