READ THE LATEST ISSUE HERE

Realtime Launches Virtual Production Arm

Posted on Nov 14, 2024 by Samara Husbands

VFX studio REALTIME launches a new virtual production division led by Annie Shaw, backed by a MediaCity grant to develop a proprietary VP tool

VFX studio REALTIME has announced a new VP division to be led by Annie Shaw – former head of VP at MPC. The company’s experience in Unreal Engine and immersive tech has landed it a grant from Greater Manchester’s MediaCity to develop a proprietary game-engine-based VP tool.

The tool will support film, TV and game production, helping teams from pre-production to post.

“It’s not about flashy tech, though we have that too! It’s about giving a wider variety of projects access to real-time technologies and having a strong internal team to assess where a VP toolbox can add value, visibility and control for clients,” explains Shaw.

The team also includes BAFTA-nominated VFX supervisor James Coore, who directed the VP for Doctor Who’s 60th anniversary episode.

The Last of Us: A game changer

January 27th, 2023

Two episodes in and already a hit, The Last of Us creators have cracked...

CVP announces dates for the Production T...

October 3rd, 2023

This year’s show will feature a host of workshops and presentations by the biggest...

CVP: Ready for more at Masterwork Films

July 14th, 2025

As more brands are turning to high-end, cinematic content, Masterwork Films is answering the...

Filmmaking course: Aputure and Crew Stud...

October 16th, 2025

A unique partnership between Aputure and Crew Studio is giving filmmakers space to learn,...

Newsletter

Subscribe to the Definition newsletter to get the latest issue and more delivered to your inbox.

You may opt-out at any time. Privacy Policy.