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Standout cinematography 2025

Posted on Dec 9, 2025 by Admin

The Definition team round up their top films and shows of the year, celebrating the ideas, talent and tech that made them shine

The Ballad of Wallis Island

Oliver Webb

Not only did The Ballad of Wallis Island give us a range of catchy folk songs like Give Your Love and Slip Away, it’s also a moving tale of past loves and heartbreak. Originally a 2007 short film (The One and Only Herb McGwyer Plays Wallis Island) by director James Griffiths, The Ballad of Wallis Island was shot by DOP G Magni Ágústsson, ÍKS. Ágústsson opted for the ARRI ALEXA 35 with LEITZ PRIME large format lenses to shoot the film and used natural light sources to portray the beautiful, rugged island landscapes. Wales acted as the fictional island with the main issues involving the erratic weather. Although, ultimately this was a blessing in disguise as the greys and blacks contrasted with the hard light, resulting in a moody, atmospheric backdrop to the film’s poignant story.

A still from The Ballad of Wallis Island showing a man wearing a cap being filmed by a man with a camera
The Ballad of Wallis Island

Adolescence

Nicola Foley

Reuniting the Boiling Point team of Jack Thorne (writer), Stephen Graham (co-writer/exec producer/actor), Philip Barantini (director) and Matthew Lewis (DOP), Adolescence made headlines as much for its filmmaking approach as its harrowing story. As is well known, each episode was shot in a single, continuous take – but it never feels like a gimmick or the filmmakers showing off. In fact, it suits Adolescence’s unflinching storytelling perfectly – not allowing the viewer a moment to relax as the devastating narrative unfolds. 

The team battled signal issues, technical failures and the relentless physical challenge of capturing the performances in full each time. So many things could go wrong and kill a take – but thanks to incredible talent behind and in front of the camera, military-level coordination and some important pieces of kit, they pulled it off to make (IMHO) the best telly of the year. When I interviewed Matthew Lewis earlier this year, he told me that the shoot simply wouldn’t have been possible without DJI’s Ronin 4D. This prosumer camera might be a surprising choice, but its small form factor and self-stabilisation allowed maximum agility. They could run with it at full sprint, slap it on a drone, pass it through windows and it’d stay perfectly steady the whole time. It also allowed the use of a variable ND filter, which made exposure control more manageable. 

For Lewis, Adolescence was also a lesson in how little you need to make a shot look good from a lighting perspective. He and gaffer Max Hodgkinson got clever with blocking and using practical and natural light, enabling the quick-paced production to keep rolling and looking great, while the VELVET KOSMOS 400 colour fresnel fixtures provided hard-light sources. With its unbelievable ambition, complex choreography and blistering performances, this show raised the bar and showed how powerful a well-executed oner can be. It deserves all the awards that come its way. 

A still from Adolescence showing a young boy slouching at a table
Adolescence

Wicked: For Good

Katie Kasperson

Based on a long string of The Wonderful Wizard of Oz adaptations, Jon M Chu’s Wicked: For Good completes the story of Elphaba and Glinda, two witches and best friends who’ve been wedged apart. Like the 1900 L Frank Baum book, the 1939 film and 2003 Broadway musical, Wicked: For Good is ripe with all the colours of the rainbow – pink and green holding extra meaning, of course.

DOP on both Wicked: For Good and last year’s Wicked, Alice Brooks, ASC worked with Universal Production Services to light each scene in a different shade. UPS provided nearly 10,000 lights – including over 300 Cineo Quantum IIs – to cover 17 stages at Sky Studios Elstree.

The resulting film delivers all the magic and emotion of the original book, movie and musical combined. From the Emerald City of Oz to the enchanted Ozian forest and even down the yellow brick road to Munchkinland, Brooks creates a visual language that stays true to its predecessors while expanding the canon. She does so with an ARRI ALEXA 65, alternating between two Panavision prototype lenses – one for Glinda’s bubbly, picture-perfect world and the other for Elphaba’s raw reality.

While Wicked: For Good follows on from Wicked, it’s heavier both thematically and visually. The dire moments are darker, the celebrations grander and the stakes higher; Wicked: For Good is a visual spectacle that deserves to be seen on the big screen. 

A photo of a director working with a woman dressed as a witch on the set of Wicked
Wicked: For Good

Severance

Katie Kasperson

On its surface, Severance is an office drama set primarily in a sterile, white-walled, windowless room, yet it’s one of the most visually compelling, technically precise TV shows of late. Led by Jessica Lee Gagné, the series’ cinematography isn’t about showing off what the team can do (and they can do a whole lot); every decision has been carefully considered, every camera movement orchestrated. Paying homage to everything from French New Wave cinema to Alfred Hitchcock to The Twilight Zone, Severance is truly a treat for the eyes as much as the mind.

Key to Severance is the innie-outie dichotomy; the protagonists head down to the severed floor at Lumon, where they do work that is ‘mysterious and important’ – or so they are told. When they leave, they forget everything, and when they clock in the next morning, vice versa. They live two lives, and the show explores the practicalities and repercussions of this dual existence.

To do so, the show’s DOPs define the innie and outie worlds as aesthetically distinct. They play with lighting, lens choice and colour theory to set the two apart, giving viewers a visual language that’s vital to their understanding. The DOPs also utilise ultra-wide shots, symmetry, extreme close-ups and other framing techniques to establish the show’s unnerving tone. There’s an element of surveillance at all times, and the camerawork succeeds at speaking to that.

A still from Severance showing a man in a suit carrying a bunch of blue balloons down a hallway
Severance

28 Years Later

Nicola Foley

28 years on from the events of the original film and the rage virus has destroyed the UK as we know it: a quarantined no-man’s land, left to rot. The infected have evolved since we last saw them, hunting in packs, establishing alphas and even giving birth to new (not) zombies.

Pockets of humanity endure in this hellscape, including the film’s protagonists, who’ve barricaded themselves on Holy Island. And while the infected have evolved, humanity has regressed. On Holy Island, the community valorises men as soldiers in the great fight against the infected, confines women to strict traditional roles and clings to a rose-tinted vision of Britishness. You could draw a parallel to populist politics’ nostalgia for the ‘good old days’, and perhaps a sly nod to Brexit – Britain cut off, stubbornly apart – but we’re here to talk about the cinematography, so let’s do that!

It may have cost $60 million, compared to the original’s modest £5 million budget, but this film has the heart of a low-budget indie. Much of it was shot on iPhones (albeit iPhones pimped out with high-end cine lenses and specialised rigs), proving once again that Danny Boyle is a director who thrives under constraints. The iPhone-first approach gives continuity with the visual language of the first film – grainily captured on early 2000s digital cameras – but best of all, according to Boyle and DOP Anthony Dod Mantle, it made them quick on their feet, allowing them to roam about freely and giving the cinematography a heart-in-mouth immediacy as the infected close in. With a super wide 2.76:1 aspect ratio, there’s nowhere to hide as the action unfolds, and you find yourself at once immersed and scanning the periphery for the next horror.

For certain sequences, as many as 20 iPhones were mounted to a board in a semicircle, forming an array that allowed them to capture key moments – like kill scenes – from multiple angles simultaneously. Inspired by The Matrix’s ‘bullet time’ shots, where Neo dodges bullets in slomo, the effect gave the filmmakers a 360° view of the violence, meaning they could be totally dynamic in the edit, slicing around the subject at will. iPhones were also attached to the actors themselves, allowing the viewer into the POV of a rage-infected zombie as it chases down humans. 

Alongside all the carnage, there’s beauty in this film too. A starlit chase scene down Holy Island’s dramatic causeway against a backdrop of roiling waves is visually gorgeous, while a child tenderly placing his mother’s skull on the ‘bone temple’ as he says goodbye for the final time might well move you to tears.

As a die-hard fan of the original film, I was apprehensive about this sequel. Like many I’d been disappointed by 2007’s 28 Weeks Later – a polished, action-heavy film with major plot holes that lacked the realism and heart of its predecessor. But 28 Years Later, with its distinctly British flavour and idiosyncratic style, is the follow-up I’ve been waiting for. 

A photo from the set of 28 Years Later showing a camera on a rig filming a zombie skating across water
28 Years Later

Tron: Ares

Katie Kasperson

When Disney dropped Tron in 1982, it was met with mixed reviews and a meagre box office performance. Visually, it broke ground as one of the first feature films to use extensive computer-generated imagery, but it was disqualified from the Academy Awards’ visual effects category – back then, using CGI was synonymous with cheating. In the four decades since its debut, Tron has spun off an animated TV series and two sequels – including Tron: Ares, released earlier this year.

The third instalment in the Tron film trilogy, Tron: Ares is a tale of an agentic, intelligent programme designed as a soldier with superhuman strength. Instead of taking viewers into ‘the Grid’, as before, Ares brings the Grid into our reality. This has some interesting implications on the film’s visuals and raises existential questions, too: what happens when our physical and digital worlds start to merge together? (The answer: nothing good.)

Inspired by its predecessors, Tron: Ares, led by DOP Jeff Cronenweth, uses Tron’s trademark look: highly computerised images that resemble video game graphics, Light Cycles and laser beams. In Ares, we’re also treated to the titular character’s perspective: a view of the physical world through a digital lens. Filmed for IMAX with a RED camera, an Atomos Sumo HDR monitor and ARRI spherical glass, Tron: Ares blends action with science fiction. It’s a not-too-distant dystopia that uses modern filmmaking techniques, while staying true to its roots.

A still from Tron: Ares showing a two people wearing suits against an LED screen
Tron: Ares

Jeunes Mères (Young Mothers)

Oliver Webb

Jean-Pierre and Luc Dardenne returned to the big screen earlier this year with their latest film Young Mothers. The film follows five women: Jessica, Perla, Julie, Naïma, Ariane and their children, who are all housed in a centre for young mothers. Benoît Dervaux, SBC served as cinematographer, reuniting with the brothers after their collaboration on Tori and Lokita.

Notoriously, the Dardennes like a handheld approach and to shoot in documentary style. When I spoke to Dervaux earlier in the year, he explained that the cinema of the Dardennes is one of research in progress that takes certain aesthetic risks. “Through its own grammar – long takes, poorly positioned camera, indirect contact with actors/actresses, absence of reverse shots, naturalistic lighting – it deconstructs the codes of a language still too fixed by the industry,” he explained. “Admittedly, the harshness of this cinema does not necessarily appeal to all audiences.” 

Dervaux chose RED V-RAPTOR and Leitz HUGO lenses to shoot the film. Due to their weight and size, they were the ideal solution. For Dervaux, these lenses are some of the most advantageous, alongside the ZEISS T2.1 and Ultra Primes, which he used on the Dardennes’ previous films. I’m excited for what the Dardennes and Dervaux make next. 

A still from Jeunes mères (Young mothers), showing a group of young women, some with children, sitting in a kitchen,
Jeunes mères (Young mothers)

Anemone

Katie Kasperson

Directed by first-time feature filmmaker Ronan Day-Lewis, Anemone – starring Daniel Day-Lewis and Sean Bean – has a surrealist style all captured in camera by Ben Fordesman, BSC. Based in the isolated areas of northern England, the film follows two estranged brothers, one of whom (Day-Lewis) has exiled himself for having committed a war crime during The Troubles. Filled with purposeful silence, Anemone is told visually and explores the relationship between the world and how we see ourselves within it.

Ronan Day-Lewis’ background in studio art likely lent itself to Anemone. The film’s painterly quality is evident from the first frames; the camera pans across a child-like drawing that, less innocently, depicts death and suffering. Landscapes look ethereal, the weather supernatural, with mystical creatures also making an appearance, thus categorising the film as a work of magical realism.

It’s Fordesman, though, who holds the paintbrush, treating each frame like an individual work of art. Due to its lack of dialogue – apart from two unforgettable monologues – the story had to place an even stronger emphasis on imagery. Day-Lewis delivers a debut feature that’s visually striking, naturalistic and at times haunting; Anemone benefits from his willingness to take artistic risks.

A still from Anemone showing two men in khaki coats, sitting in a wood
Anemone

This article appears in the November/December 2025 issue of Definition

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